One Month Check-in 11/25/21
- Jen Lynn
- Nov 25, 2021
- 1 min read
Been hard at work learning how to model and texture in Blender as well as doing a million other things. The biggest progress has been in visual quality of the game. Some of the models from the game will be available for sale at CGTrader.com. Considerable focus has been given to optimization and the models available for purchase are low-poly and game ready. Perhaps with an influx of cash I can get Substance3D from Adobe and be able to start including normal maps and other PBR material properties with models.
The environment is nearly complete.
Progress is being made.


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